I’ve started looking at the Qt Framework. Produced by Nokia, Qt allows you to build cross platform applications and leverage some really powerful features. While Qt is primarily used for developing GUI applications it makes available a number of modules for integration of other elements, such as 3d (through OpenGL or DX), networking, multimedia and scripting to name but a few. Being able to target multi operating systems easily and professionally is something I’ve been desiring and Qt seems perfect, especially with its ability to tie into OpenGL in a straightforward manner. I’ve been going through the sample apps it comes with. It’s available under both GPL and commercial licenses, so as I intend to release my work under GPL, this works out fantastically. I’ll let you know how I get on.
Check out Qt here




I’m currently playing through the original Mass Effect on Xbox 360 (of course.) Enjoying it so far, but the game could do with a much clearer objective system and some of the combat feels a little counter-intuitive. Apparently the sequel fixed a lot of these issues, so I’ve got that to look forward to.